Redfall’s Initial FPS at Launch Disappoints Fans

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Redfall will soon be released for the Xbox Series X/S, however while being a console-exclusive, it will be lacking a crucial feature.

Redfall by Arkane Studios is about to debut, and fresh information on the game’s release is proving to be contentious.

In contrast to the developer’s earlier efforts on immersive simulators like the Dishonored series as well as Prey (2017), Redfall is a 4 player co-op shooter game set in the town of Redfall, which has been overrun by vampires.

Notably, Redfall also draws inspiration from other well known titles such as Borderlands to suit its multiplayer nature, with its 4 playable characters each possessing a separate set of skills for offensive, utility, and also mobility.

But there has been plenty of skepticism about the game ever since its original announcement in 2021.

Redfall has a wide array of imaginative vampires, but the gameplay ultimately differs greatly from Arkane’s earlier creations, with multiplayer shooting appearing to take priority over the meticulous stealth and exploration portions of the studios’ other simulators.

Although stealth has been revealed to still be an option in Redfall, its usefulness in a multiplayer environment is in question.

Additionally, as the game’s debut date approaches, fresh information concerning it is raising the possibility of a disastrous Xbox release.

The performance mode of Redfall will not be accessible at launch despite the fact that all of the game’s advertising content is shown at 60 frames per second.

Instead, the game will only be available in the 30 FPS quality option; performance mode will be introduced at a later, yet-unannounced time.

The lack of options right away seems to signal that the game may not be fully completed by its intended date of May 2 and only serves to exacerbate the game’s already dubious pre-launch reputation, which isn’t helped by previous Redfall news.

The game was solely created for Xbox and PC.

And even though the absence of a 60 FPS option on Xbox systems is a red flag for the game’s release, it’s by no means the only issue with Redfall.

Redfall will need players to keep an internet connection while playing, even for single player, similar to Rocksteady Studios’ delayed Suicide Squad: Kill The Justice League game.

This choice may have a significant detrimental impact on the game’s longevity.

Redfall’s multiplayer vampire hunting is its most significant source of attraction, however it has been discovered that storyline progression will not be distributed among players; rather, only the group’s host will make any kind of advancements.

Redfall appears to have potential despite its limitations, as Arkane Studios’ attention to detail appears to be alive and working in Redfall’s vast areas and the playable characters’ powers appear to be interestingly diversified.

However, gamers might want to give Redfall more time to develop following its May 2 release, especially Xbox users, as the game will presumably fall prey to a few launch difficulties as well as some possibly fatal decisions about its playability and advancement.

Ionela Ghergus
Ionela Ghergus has been writing for multiple publications since graduating university in 2015. She strongly believes learning is a lifelong process so she has many interests and knowledge about a variety of topics she loves to share through her product reviews and guides. She is especially passionate about technology and how it constantly transforms the world we live in, which is why covering tech news and compiling best gadget lists is currently her biggest focus as a journalist.