Red Dead Redemption 2 is Finally Getting NVIDIA DLSS Support

Fans of Red Dead Redemption 2 had been craving for DLSS support from NVIDIA, and the wait is finally over. Rockstar’s famous game is getting DLSS support next week on July 13, along with Red Dead Online’s Blood Money update, according to PCGamer.

Red Dead Redemption 2 is well-known to be the kind of game that puts a lot of struggle on a PC’s hardware, as it’s very demanding with the specs. However, the reward doesn’t disappoint, as the graphics of the game are priceless. That’s where NVIDIA’s DLSS support comes in handy.

NVIDIA can help your PC configuration

If your PC can barely run a game at its minimum requirements, you should know that NVIDIA has a set of tools to boost up that frame rate speed a little. Similar to GeForce Experience, NVIDIA’s DLSS support is also capable of making your computer more capable of dealing with highly demanding games when it comes to the configuration, and it also applies to Red Dead Redemption 2.

DLSS stands for Deep Learning Super Sampling, and all you need to benefit from it is an NVIDIA RTX-series GPU. DLSS is capable of using AI-powered upscaling technology to use TensorCores for boosting frame rates and generating sharp frames capable of approaching and exceeding native rendering.

Behold the minimum system requirements for Red Dead Redemption 2:

– Operating System: Windows 7 — Service Pack 1
– Processor: Intel Core i5-2500K / AMD FX-6300
– Memory: 8GB
– Graphics Card: Nvidia GeForce GTX 770 2GB / AMD Radeon R9 280 3GB
– HDD Space: 150GB

As for the recommended configuration, here you go:

– Operating System: Windows 10 — April 2018 Update (v1803)
– Processor: Intel Core i7-4770K / AMD Ryzen 5 1500X
– Memory: 12GB
– Graphics Card: Nvidia GeForce GTX 1060 6GB / AMD Radeon RX 480 4GB
– HDD Space: 150GB

You can run Red Dead Redemption 2 on the following platforms: PlayStation 4, Xbox One, Google Stadia, and Microsoft Windows.

Cristian Antonescu
Cristian is in love with technology as many of us. He has a vast experience as a content writer in the field. He's involved especially in the gaming area, where he covers the latest news in open-world, role-playing, and first-person shooter titles.